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Old Oct 06, 2005, 06:06 PM // 18:06   #21
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I couldn't even get the mini pack (?) that's relased with SF update to work...
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Old Oct 06, 2005, 06:52 PM // 18:52   #22
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Correct me if I'm wrong, but if they DRM didn't exist, I could easily buy it and send it to as many friends as I like, thus they make no profit.

I don't know if I'm even allowed to use my licsenses on two of my own copies of guild wars on two seperate computers or not... maybe i should ask them.
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Old Oct 06, 2005, 06:54 PM // 18:54   #23
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I haven't had any problems with extra loading times or any of that stuff. At least if I have then I certainly have not noticed it. I'll pay closer attention when I log in and play tonight. Also, thanks to Gaile Gray for that post and clearing up a few questions in the thread!

Xonic, what kind of problems are you having?

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Old Oct 06, 2005, 07:05 PM // 19:05   #24
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I followed the instruction on that download site, but windows media player kept on giving some generic error without specifices. Emailed that site's tech support, followed their fix instructions and still no help.

maybe my IE security was too high when I tried to get the lience for those music files, not sure. don't really care much atm. I am not a computer dummy (am a programmer, actually), but I just don't feel like spending valuable gaming time to figure out how to get digital music files to work.
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Old Oct 06, 2005, 07:58 PM // 19:58   #25
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Quote:
Originally Posted by HunterZ
Zakarr: That sounds annoying. It also sounds like you think it's worth it though - is that true?
For me it's worth it even with those problems because the new music is so good. I have always wanted more music to GW and now I got it.
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Old Oct 06, 2005, 08:24 PM // 20:24   #26
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Quote:
Originally Posted by HunterZ
Can anyone else confirm that this happens? I haven't reached SF yet so I can't try the free pack, but I was thinking of buying the new battle pack. However, I don't think it's worth both $6 AND a 10 second wait between tracks while the music decrypts itself.
The funny thing is that I get the delay between tracks in WMP too, but if I unplug my network (internet) connection it goes away, so it's obviously sending some data somewhere...
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Old Oct 06, 2005, 08:30 PM // 20:30   #27
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For eveyone getting a delay with any of the music downloads try defraging. Also defraging the hd after patches helps too. Remember that you are downloading higher quality music than is origonally included in the game so it may take a bit more of the processor wich will cause the slowdown upon entering an area.
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Old Oct 06, 2005, 08:59 PM // 20:59   #28
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I guess I'll have to wait until I get to Sorrow's Furnace and then try the free pack first.
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Old Oct 07, 2005, 09:22 AM // 09:22   #29
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I just dl'ed the Battle Pack and now have all 3 music expansions for GW. I like the music just fine and I also don't seem to have any of the problems related to the DRM thingy.. Though I have to say that the whole thing is kinda annoying, since I really prefer mp3s and would have loved to burn the whole thing on cd.

Still, I really like the music and it's just a few €s, so I guess it's ok..
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Old Oct 07, 2005, 10:17 AM // 10:17   #30
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I also purchased all three of the music packs, and I haven't experienced any problems with the game, listening to them, or burning them to CDs (and *cough* ripping them back to MP3s afterwards). I really enjoy the music in the game and, to me, the purchases were well worth it.

Though I don't like the whole DRM thing, it hasn't really gotten in my way and I've made backups of the licenses just in case something happens.
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Old Oct 07, 2005, 11:07 AM // 11:07   #31
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Quote:
Originally Posted by Nequam
Though I don't like the whole DRM thing, it hasn't really gotten in my way and I've made backups of the licenses just in case something happens.
It won't bother you if Windows Media Player is the only music playback device you ever use...

...everybody else probably won't like the DRM shackles very much I guess.
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Old Oct 07, 2005, 12:06 PM // 12:06   #32
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Quote:
Originally Posted by Fantus
It won't bother you if Windows Media Player is the only music playback device you ever use...

...everybody else probably won't like the DRM shackles very much I guess.
There are ways around the whole DRM problem, but I'll leave it for people to figure our themselves.
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Old Oct 07, 2005, 04:21 PM // 16:21   #33
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If you have problems installing - make sure you have ActiveX and cookies enabled in IE. Changing hardware can also cause troubles with DRM.

If you experience lag on track change, reinstalling WMP 10 usually help.

Oh, and you can listen to the music in the latest versions of WinAmp too.
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Old Oct 07, 2005, 09:52 PM // 21:52   #34
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Quote:
Originally Posted by RTSFirebat
There are ways around the whole DRM problem, but I'll leave it for people to figure our themselves.
I have a background in IT security, so I guess I can figure out... However, some people might be less lucky, which is why DRM needs to be fought to the death.
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Old Oct 13, 2005, 11:38 PM // 23:38   #35
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I agree with many of the themes here:
  • The new music itself is fun and refreshing when revisiting the game, I'm glad this is turning out to be a viable business model for Soule.
  • I feel uneasy encouraging the DRM with my dollars, and WMP is the last player I would use, but it hasn't been too inconvenient so far with regards to converting the music to other formats and any performance/compatibility implications for the game itself.
  • I'm glad they realized they need to tweak the playlists - I wanted more variety, not for the old music to disappear - the major hubs definitely need their themes in the rotation.
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